Statements (43)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:chess_match
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:American_Chess
|
gptkbp:chess_opening |
gptkb:Author
gptkb:chess_match positional play 1.e4 extensive opening preparation self-learning algorithms |
gptkbp:date |
October 2006
|
gptkbp:developer |
gptkb:Chess_Base
|
gptkbp:final_score |
gptkb:loss
win draw |
gptkbp:game_length |
2 weeks
|
gptkbp:has_weakness |
advanced chess engine
|
https://www.w3.org/2000/01/rdf-schema#label |
Kramnik-Deep Fritz 2006
|
gptkbp:is_a_venue_for |
gptkb:Kunstmuseum_Bonn
|
gptkbp:location |
gptkb:Bonn,_Germany
|
gptkbp:match_type |
six games
4 games, classical time control utilized game databases. |
gptkbp:nationality |
gptkb:Native_American_tribe
|
gptkbp:notable_games |
2 wins, 2 losses
|
gptkbp:notable_match |
analyzed previous games
demonstrated AI capabilities. historic human vs. machine encounter. influenced future human-computer matches. set benchmarks for AI in chess. |
gptkbp:number_of_games |
gptkb:4
|
gptkbp:number_of_matches |
Deep Fritz won 4-2
extensive post-match analysis. |
gptkbp:number_of_teams |
gptkb:Vladimir_Kramnik
gptkb:Deep_Fritz |
gptkbp:rating |
2700
2772 |
gptkbp:referee |
analyzed by AI researchers.
analyzed by chess experts. |
gptkbp:result |
Kramnik lost
|
gptkbp:significance |
first match between a World Champion and a computer at classical time controls.
|
gptkbp:tactics |
tactical calculations
|
gptkbp:type |
human-computer match
|
gptkbp:year |
gptkb:2006
|