Kong Zhong Corporation

GPTKB entity

Statements (90)
Predicate Object
gptkbp:instance_of gptkb:Company
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Net_Ease_Technology
gptkb:Net_Ease,_Inc.
gptkbp:acquisition gptkb:2014
Acquired by a private equity firm in 2014
Acquired by a private equity firm in 2013
Acquired by a consortium in 2013
Acquired several smaller game studios
gptkbp:business_model gptkb:battle
gptkb:railway_line
Freemium
gptkbp:ceo gptkb:Yong_Zhang
gptkb:Jianxiong_Zhang
gptkb:CEO
Yuan Yao
gptkbp:competitors gptkb:Alibaba
gptkb:Net_Ease
gptkb:Baidu
gptkb:Tencent
gptkbp:employees Over 500
500+
gptkbp:established gptkb:2000
gptkbp:focus gptkb:film_production_company
Online advertising
Online gaming market
Mobile entertainment
Mobile gaming market
Internet services market
gptkbp:founded gptkb:2000
gptkb:Beijing,_China
gptkbp:founder gptkb:Jianxiong_Zhang
Yuan Yao
gptkbp:headquarters gptkb:Beijing,_China
https://www.w3.org/2000/01/rdf-schema#label Kong Zhong Corporation
gptkbp:industry gptkb:Telecommunications_company
gptkbp:investment Invested in technology startups
Invested in gaming technology
Invested in mobile technology
gptkbp:ipo gptkb:2004
$10
gptkbp:key_people gptkb:Yong_Zhang
gptkb:Jianxiong_Zhang
gptkbp:location gptkb:China
gptkbp:market gptkb:China
gptkbp:market_cap $200 million (2020)
gptkbp:notable_products gptkb:Kong_Zhong_Mobile_Game_Platform
gptkb:Kong_Zhong_Online_Game_Platform
gptkb:Kong_Zhong_Social_Network
gptkbp:parent_company gptkb:CEO
gptkbp:partnership Content providers
Various game developers
Advertising companies
Various mobile operators in China
gptkbp:products gptkb:film_production_company
Mobile applications
Online gaming platforms
Social networking services
gptkbp:revenue 10% annually
$100 million (2020)
$100 million (2012)
gptkbp:service_area gptkb:Asia
Global
gptkbp:services gptkb:Telecommunications_company
Mobile games
Online games
gptkbp:subsidiary gptkb:Kong_Zhong_(Beijing)_Technology_Co.,_Ltd.
Kong Zhong Network Technology
gptkbp:symbol gptkb:KONG
gptkbp:tactics Enhance user experience
Increase market share
Strengthen community engagement
Enhance brand recognition
Enhance user engagement
Expand into new markets
Develop new technologies
Enhance marketing efforts
Expand international presence
Improve customer service
Diversify product offerings
Invest in R& D
Focus on user acquisition
Focus on mobile platforms
Leverage partnerships
Optimize monetization strategies
Utilize data analytics
gptkbp:traded_on gptkb:NASDAQ
gptkbp:type gptkb:football_club
gptkb:Company
gptkbp:website www.kongzhong.com