Statements (54)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Person
|
gptkbp:affiliation |
gptkb:University_of_Utah
|
gptkbp:awards |
ACM Fellow
|
gptkbp:class |
Computer Graphics courses
|
gptkbp:collaborations |
gptkb:John_Doe
|
gptkbp:conference |
gptkb:SIGGRAPH
|
gptkbp:contribution |
Development of algorithms for computer graphics
|
gptkbp:editor |
gptkb:Journal_of_Computer_Graphics_Research
|
gptkbp:education |
Ph. D. in Computer Science
|
gptkbp:field |
Computer Science
|
https://www.w3.org/2000/01/rdf-schema#label |
James C. Henderson
|
gptkbp:influence |
Computer graphics community
|
gptkbp:invention |
Algorithm for texture mapping
Method for rendering 3 D images Method for simulating light in graphics System for 3 D object recognition Technique for real-time rendering |
gptkbp:known_for |
Research in computer graphics
|
gptkbp:mentor |
Numerous graduate students
|
gptkbp:notable_performers |
Various international conferences
|
gptkbp:profession |
gptkb:physicist
|
gptkbp:project |
Virtual reality applications
Medical imaging software Simulation software Data visualization tools Image processing techniques Game development tools Augmented reality systems Graphics hardware development Computer-aided design systems Educational software for graphics 3 D animation tools Architectural visualization tools Collaborative graphics environments Film and animation production software Interactive graphics software Machine learning in graphics Real-time simulation systems Scientific visualization tools User interface design for graphics applications |
gptkbp:published_by |
gptkb:Computer_Graphics:_Principles_and_Practice
|
gptkbp:published_year |
gptkb:1990
gptkb:1995 gptkb:2000 gptkb:2005 gptkb:2010 gptkb:2015 gptkb:2020 |
gptkbp:research_interest |
Computer vision
Rendering techniques 3 D modeling |
gptkbp:title |
A Study of the Representation of 3 D Objects
|
gptkbp:bfsParent |
gptkb:Henderson,_Nevada
|
gptkbp:bfsLayer |
4
|