Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Resistance:_Fall_of_Man
|
gptkbp:allows |
seamless transitions
open world design |
gptkbp:developed_by |
gptkb:Insomniac_Games
|
gptkbp:enhances |
gameplay mechanics
game performance visual fidelity |
gptkbp:features |
particle effects
AI pathfinding advanced animation system |
gptkbp:first_introduced |
gptkb:Ratchet_&_Clank_(2016)
|
gptkbp:has_feature |
gptkb:book
gptkb:document performance metrics tutorials analytics tools asset management cloud integration collaboration tools community forums community support debugging tools networking capabilities release notes version control modular architecture user feedback mechanisms sample projects profiling tools environmental effects user interface tools modding support cross-platform capabilities animation blending scripting support visual scripting custom shaders level streaming content pipeline |
https://www.w3.org/2000/01/rdf-schema#label |
Insomniac Engine 2
|
gptkbp:is_compatible_with |
VR technology
|
gptkbp:is_known_for |
smooth gameplay
high-quality graphics |
gptkbp:is_optimized_for |
SSD storage
|
gptkbp:is_part_of |
Insomniac Games technology suite
|
gptkbp:is_used_by |
gptkb:video_game
|
gptkbp:platform |
gptkb:Play_Station_4
gptkb:Play_Station_5 |
gptkbp:supports |
real-time rendering
physics simulation dynamic lighting |
gptkbp:used_in |
gptkb:Ratchet_&_Clank:_Rift_Apart
gptkb:Spider-Man:_Miles_Morales |
gptkbp:utilizes |
gptkb:software_framework
ray tracing |