Insomniac Engine 2

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Resistance:_Fall_of_Man
gptkbp:allows seamless transitions
open world design
gptkbp:developed_by gptkb:Insomniac_Games
gptkbp:enhances gameplay mechanics
game performance
visual fidelity
gptkbp:features particle effects
AI pathfinding
advanced animation system
gptkbp:first_introduced gptkb:Ratchet_&_Clank_(2016)
gptkbp:has_feature gptkb:book
gptkb:document
performance metrics
tutorials
analytics tools
asset management
cloud integration
collaboration tools
community forums
community support
debugging tools
networking capabilities
release notes
version control
modular architecture
user feedback mechanisms
sample projects
profiling tools
environmental effects
user interface tools
modding support
cross-platform capabilities
animation blending
scripting support
visual scripting
custom shaders
level streaming
content pipeline
https://www.w3.org/2000/01/rdf-schema#label Insomniac Engine 2
gptkbp:is_compatible_with VR technology
gptkbp:is_known_for smooth gameplay
high-quality graphics
gptkbp:is_optimized_for SSD storage
gptkbp:is_part_of Insomniac Games technology suite
gptkbp:is_used_by gptkb:video_game
gptkbp:platform gptkb:Play_Station_4
gptkb:Play_Station_5
gptkbp:supports real-time rendering
physics simulation
dynamic lighting
gptkbp:used_in gptkb:Ratchet_&_Clank:_Rift_Apart
gptkb:Spider-Man:_Miles_Morales
gptkbp:utilizes gptkb:software_framework
ray tracing