gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:I,_Robot
gptkb:The_Robot_short_stories
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gptkbp:art_style
|
Pixel art
|
gptkbp:availability
|
Abandonware
|
gptkbp:based_on
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I, Robot (book)
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gptkbp:character
|
gptkb:robot
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gptkbp:controls
|
gptkb:video_game
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gptkbp:critical_reception
|
Mixed reviews
|
gptkbp:design
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gptkb:David_Crane
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gptkbp:developer
|
gptkb:Sierra_On-Line
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gptkbp:difficulty
|
gptkb:tank
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gptkbp:game_engine
|
gptkb:Custom_engine
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gptkbp:game_length
|
Short
|
gptkbp:game_modes
|
Single-player only
|
gptkbp:gameplay
|
Maze navigation
|
gptkbp:genre
|
gptkb:musical
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gptkbp:graphics
|
2 D graphics
|
https://www.w3.org/2000/01/rdf-schema#label
|
I, Robot (video game)
|
gptkbp:in-game_currency
|
gptkb:None
|
gptkbp:in-game_items
|
Power-ups
|
gptkbp:influenced
|
gptkb:Limbo
gptkb:Fez
gptkb:Pac-Man
gptkb:Airport
gptkb:Tetris
gptkb:The_Talos_Principle
gptkb:Inside
gptkb:Robotron:_2084
gptkb:Antichamber
gptkb:Braid
gptkb:The_Witness
gptkb:Q*bert
gptkb:Lemmings
Game development community
Later puzzle games
|
gptkbp:influenced_by
|
gptkb:Pong
gptkb:Isaac_Asimov
|
gptkbp:inspired
|
Game design principles
|
gptkbp:inspired_by
|
gptkb:Asimov's_Laws_of_Robotics
|
gptkbp:legacy
|
Cult classic
|
gptkbp:mode
|
Single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
Minimal story
|
gptkbp:notable_feature
|
Innovative gameplay mechanics
|
gptkbp:objective
|
Complete mazes
|
gptkbp:platform
|
gptkb:Atari_2600
|
gptkbp:publisher
|
gptkb:Sierra_On-Line
|
gptkbp:release_date
|
gptkb:1984
|
gptkbp:release_year
|
gptkb:1984
|
gptkbp:remake
|
gptkb:None
|
gptkbp:sequel
|
gptkb:None
|
gptkbp:setting
|
Futuristic city
|
gptkbp:sound
|
Chiptune music
|
gptkbp:target_audience
|
Children and adults
|
gptkbp:user_interface
|
Simple HUD
|