I, Robot (video game)

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:I,_Robot
gptkb:The_Robot_short_stories
gptkbp:art_style Pixel art
gptkbp:availability Abandonware
gptkbp:based_on I, Robot (book)
gptkbp:character gptkb:robot
gptkbp:controls gptkb:video_game
gptkbp:critical_reception Mixed reviews
gptkbp:design gptkb:David_Crane
gptkbp:developer gptkb:Sierra_On-Line
gptkbp:difficulty gptkb:tank
gptkbp:game_engine gptkb:Custom_engine
gptkbp:game_length Short
gptkbp:game_modes Single-player only
gptkbp:gameplay Maze navigation
gptkbp:genre gptkb:musical
gptkbp:graphics 2 D graphics
https://www.w3.org/2000/01/rdf-schema#label I, Robot (video game)
gptkbp:in-game_currency gptkb:None
gptkbp:in-game_items Power-ups
gptkbp:influenced gptkb:Limbo
gptkb:Fez
gptkb:Pac-Man
gptkb:Airport
gptkb:Tetris
gptkb:The_Talos_Principle
gptkb:Inside
gptkb:Robotron:_2084
gptkb:Antichamber
gptkb:Braid
gptkb:The_Witness
gptkb:Q*bert
gptkb:Lemmings
Game development community
Later puzzle games
gptkbp:influenced_by gptkb:Pong
gptkb:Isaac_Asimov
gptkbp:inspired Game design principles
gptkbp:inspired_by gptkb:Asimov's_Laws_of_Robotics
gptkbp:legacy Cult classic
gptkbp:mode Single-player
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style Minimal story
gptkbp:notable_feature Innovative gameplay mechanics
gptkbp:objective Complete mazes
gptkbp:platform gptkb:Atari_2600
gptkbp:publisher gptkb:Sierra_On-Line
gptkbp:release_date gptkb:1984
gptkbp:release_year gptkb:1984
gptkbp:remake gptkb:None
gptkbp:sequel gptkb:None
gptkbp:setting Futuristic city
gptkbp:sound Chiptune music
gptkbp:target_audience Children and adults
gptkbp:user_interface Simple HUD