gptkbp:instance_of
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gptkb:Company
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gptkbp:acquisition
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Game development studios
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gptkbp:awards
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Best Mobile Game Developer 2020
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gptkbp:business_model
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Freemium
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gptkbp:ceo
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gptkb:Zhang_Wei
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gptkbp:community_engagement
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Gaming events
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gptkbp:community_feedback
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Regular surveys
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gptkbp:competitors
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gptkb:Net_Ease
gptkb:Byte_Dance
gptkb:Tencent
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gptkbp:customer_support
|
24/7 service
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gptkbp:employees
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500+
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gptkbp:expansion
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International markets
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gptkbp:focus
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Mobile gaming innovation
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gptkbp:founded_in
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gptkb:2005
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gptkbp:future_plans
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Enhance user experience
Invest in new technologies
Increase global presence
Collaborate with influencers
Expand game portfolio
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gptkbp:genre
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gptkb:Puzzle
gptkb:action
gptkb:adventure
Strategy
Role-playing
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gptkbp:headquarters
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gptkb:Beijing,_China
|
https://www.w3.org/2000/01/rdf-schema#label
|
Huanju Network
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gptkbp:industry
|
gptkb:Internet
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gptkbp:investment
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Venture capital firms
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gptkbp:market
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gptkb:Asia
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gptkbp:marketing_strategy
|
Digital marketing
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gptkbp:monetization
|
Advertisements
In-app purchases
Subscription models
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gptkbp:notable_products
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Mobile games
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gptkbp:partnerships
|
Various gaming companies
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gptkbp:platforms
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gptkb:Android
gptkb:i_OS
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gptkbp:released
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New game titles annually
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gptkbp:research_and_development
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In-house teams
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gptkbp:revenue
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$100 million
|
gptkbp:services
|
Online gaming
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gptkbp:social_media_presence
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gptkb:Weibo
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gptkbp:student_enrollment
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gptkb:Community_events
Feedback loops
Regular updates
Exclusive content
Rewards systems
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gptkbp:sustainability_initiatives
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Eco-friendly practices
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gptkbp:target_audience
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Young adults
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gptkbp:user_base
|
Millions of players
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gptkbp:user_engagement
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gptkb:Achievements
Loyalty programs
Leaderboards
In-game events
Social features
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gptkbp:user_feedback
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Incorporated into game updates
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gptkbp:website
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www.huanju.com
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gptkbp:bfsParent
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gptkb:Net_Ease_Games
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gptkbp:bfsLayer
|
5
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