Statements (74)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:physicist
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:God_of_War:_Ragnarok
|
gptkbp:applies_to |
Simulation Games
Racing Games Action Games |
gptkbp:developed_by |
gptkb:Havok
|
gptkbp:enables |
Destruction Effects
|
gptkbp:enhances |
Gameplay Experience
|
gptkbp:features |
Collision Detection
Vehicle AI Suspension Simulation Tire Friction Modeling |
https://www.w3.org/2000/01/rdf-schema#label |
Havok Vehicle Physics
|
gptkbp:improves |
gptkb:musician
|
gptkbp:integrates_with |
gptkb:Havok_Animation
|
gptkbp:is_available_on |
Subscription Model
Licensing Model |
gptkbp:is_compatible_with |
gptkb:Havok_Physics
Various Game Engines |
gptkbp:is_integrated_with |
gptkb:Havok_Cloth
gptkb:Havok_Destruction gptkb:Havok_AI |
gptkbp:is_known_for |
Flexibility
Scalability High Performance |
gptkbp:is_optimized_for |
Realistic Graphics
|
gptkbp:is_part_of |
gptkb:Havok_Suite
gptkb:Havok_Technology |
gptkbp:is_recognized_for |
gptkb:standard
Innovative Solutions Advanced Features |
gptkbp:is_supported_by |
gptkb:document
Community Forums |
gptkbp:is_tested_for |
Beta Programs
|
gptkbp:is_used_by |
gptkb:video_game
|
gptkbp:is_used_in |
gptkb:AAA_Games
|
gptkbp:is_utilized_in |
gptkb:aircraft
gptkb:Flight_Simulators Educational Tools Open World Games Training Simulations Sandbox Games First-Person Shooters Game Studios Military Simulations Driving Simulators Space Simulators Racing Simulators Agricultural Simulators Combat Simulators Construction Simulators Disaster Response Simulators Emergency Response Simulators Environmental Simulators Firefighting Simulators Logistics Simulators Mining Simulators Rescue Simulators Robotics Simulators Third-Person Games Traffic Simulators Urban Planning Simulators Vehicle Simulators |
gptkbp:offers |
Customizable Vehicle Behavior
|
gptkbp:provides |
Real-Time Physics Simulation
Realistic Vehicle Dynamics |
gptkbp:released_in |
2000s
|
gptkbp:supports |
Multiplayer Games
Multiple Platforms |
gptkbp:updates |
gptkb:battle
|
gptkbp:used_in |
gptkb:video_game
|
gptkbp:utilizes |
Rigid Body Dynamics
Soft Body Dynamics |