gptkbp:instance_of
|
gptkb:software
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:public_square
|
gptkbp:allows
|
dynamic destruction
|
gptkbp:based_on
|
gptkb:Havok_technology
|
gptkbp:developed_by
|
gptkb:Havok
gptkb:video_game
|
gptkbp:enables
|
environmental destruction
|
gptkbp:enhances
|
game realism
|
gptkbp:exhibited_at
|
game expos
|
gptkbp:features
|
fracture mechanics
|
https://www.w3.org/2000/01/rdf-schema#label
|
Havok Destruction SDK
|
gptkbp:integrates_with
|
gptkb:Havok_Physics
|
gptkbp:is_a_tool_for
|
level designers
|
gptkbp:is_adopted_by
|
independent developers
|
gptkbp:is_available_for
|
gptkb:Author
licensing
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:Steam
consoles
|
gptkbp:is_compatible_with
|
various platforms
mobile platforms
multiple game engines
|
gptkbp:is_documented_in
|
Havok documentation
|
gptkbp:is_integrated_with
|
gptkb:Cloud_Computing_Service
AI systems
art tools
|
gptkbp:is_known_for
|
high-quality destruction effects
|
gptkbp:is_optimized_for
|
gptkb:benchmark
|
gptkbp:is_part_of
|
gptkb:Havok_suite
gptkb:Havok_ecosystem
gptkb:Havok_product_line
game development pipeline
|
gptkbp:is_promoted_by
|
tutorials
Havok marketing
|
gptkbp:is_recognized_by
|
industry awards
game developers community
|
gptkbp:is_recognized_for
|
innovative technology
|
gptkbp:is_supported_by
|
gptkb:document
community forums
Havok support team
|
gptkbp:is_tested_for
|
gptkb:software
real-world scenarios
QA teams
game development environments
|
gptkbp:is_used_by
|
AAA game developers
|
gptkbp:is_used_for
|
prototyping
cinematic destruction
|
gptkbp:is_used_in
|
film production
virtual reality applications
|
gptkbp:is_utilized_in
|
educational purposes
training simulations
interactive simulations
|
gptkbp:provides
|
destruction simulation
|
gptkbp:released_in
|
gptkb:2008
|
gptkbp:supports
|
real-time physics
|
gptkbp:updates
|
new features
|
gptkbp:used_in
|
gptkb:video_game
|
gptkbp:utilizes
|
GPU acceleration
|