Havok Character Animation SDK
GPTKB entity
Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:developed_by |
gptkb:Havok
Interactive Entertainment |
gptkbp:enables |
Dynamic Character Movement
|
gptkbp:enhances |
Character Realism
|
gptkbp:features |
Character Rigging
Physics Simulation Animation Blending Motion Capture Integration |
https://www.w3.org/2000/01/rdf-schema#label |
Havok Character Animation SDK
|
gptkbp:includes |
gptkb:document
|
gptkbp:integrates_with |
Game Engines
|
gptkbp:is_available_in |
Multiple Languages
|
gptkbp:is_available_on |
Commercial License
Free Trial |
gptkbp:is_compatible_with |
gptkb:PC
Consoles Mobile Platforms Multiple Platforms |
gptkbp:is_documented_in |
Technical Manuals
|
gptkbp:is_integrated_with |
gptkb:Artificial_Intelligence_Systems
Third-party Tools |
gptkbp:is_known_for |
Scalability
High-performance Animation |
gptkbp:is_optimized_for |
Real-time Rendering
|
gptkbp:is_part_of |
gptkb:Havok_Suite
gptkb:Havok_Technologies Game Development Pipeline |
gptkbp:is_promoted_by |
Marketing Campaigns
|
gptkbp:is_recognized_by |
Industry Awards
|
gptkbp:is_recognized_for |
Innovative Features
|
gptkbp:is_supported_by |
gptkb:Research_Institute
Community Forums |
gptkbp:is_tested_for |
Quality Assurance Teams
|
gptkbp:is_used_by |
gptkb:video_game
|
gptkbp:is_used_for |
Character Customization
|
gptkbp:is_used_in |
gptkb:aircraft
gptkb:AAA_Games |
gptkbp:is_utilized_in |
Animation Studios
Training Simulations Augmented Reality Applications Virtual Reality Applications |
gptkbp:offers |
Performance Optimization Tools
Custom Animation Solutions |
gptkbp:provides |
Animation Tools
User Interface Tools Animation Retargeting |
gptkbp:released_in |
2000s
|
gptkbp:supports |
Skeletal Animation
Cross-platform Development Real-time Animation Blend Shapes |
gptkbp:updates |
Regular Patches
|
gptkbp:used_in |
gptkb:video_game
|
gptkbp:utilizes |
Keyframe Animation
|
gptkbp:bfsParent |
gptkb:public_square
|
gptkbp:bfsLayer |
3
|