Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:developed_by |
gptkb:Havok
|
gptkbp:enhances |
Game Realism
|
gptkbp:features |
Physics Simulation
Character Animation Facial Animation Animation Libraries Animation Retargeting Animation Layering Animation Scripting Motion Capture Integration Animation Events Animation Blending Techniques Animation Debugging Tools Animation Layering Techniques Animation Optimization Techniques Animation Preview Tools Animation State Machines |
https://www.w3.org/2000/01/rdf-schema#label |
Havok Animation SDK
|
gptkbp:integrates_with |
gptkb:Havok_Physics
Game Engines |
gptkbp:is_compatible_with |
Multiple Platforms
|
gptkbp:is_used_by |
gptkb:AAA_Game_Studios
gptkb:video_game Indie Developers |
gptkbp:provides |
gptkb:Community_Center
gptkb:language Customizable Workflows Performance Optimization Tools Sample Projects Animation Tools User Documentation Asset Management Tools Animation Compression Version Control Support Animation Retargeting Integration AP Is Real-time Animation Editing |
gptkbp:released_in |
2000s
|
gptkbp:supports |
Real-time Feedback
Multi-threading Real-time Collaboration Character Customization Procedural Animation Skeletal Animation Cross-platform Development Animation Blending Real-time Animation Inverse Kinematics Animation Profiling Custom Animation Systems Custom Rigging Dynamic Animation Networked Animation User-defined Animation Systems |
gptkbp:used_in |
gptkb:musician
gptkb:aircraft gptkb:Film_Director gptkb:Photographer gptkb:software gptkb:video_game gptkb:Educational_Institution gptkb:mobile_application Research Projects Training Simulations Serious Games |
gptkbp:bfsParent |
gptkb:public_square
|
gptkbp:bfsLayer |
3
|