Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Software_Development
|
gptkbp:developed_by |
gptkb:Havok
|
gptkbp:enables |
Dynamic obstacle avoidance
|
gptkbp:enhances |
Game AI performance
|
gptkbp:features |
Crowd simulation
Decision making systems Steering behaviors |
https://www.w3.org/2000/01/rdf-schema#label |
Havok AI SDK
|
gptkbp:improves |
Game realism
|
gptkbp:integrates_with |
Physics engines
|
gptkbp:is_available_on |
Subscription basis
Licensing basis |
gptkbp:is_compatible_with |
PC platforms
Console platforms Multiple game engines |
gptkbp:is_designed_for |
Real-time applications
|
gptkbp:is_documented_in |
gptkb:Tutorials
API references Online resources User manuals |
gptkbp:is_integrated_with |
Game engines
Development tools Middleware solutions |
gptkbp:is_known_for |
Flexibility
Scalability High performance |
gptkbp:is_optimized_for |
gptkb:performance
Memory usage Processing speed |
gptkbp:is_part_of |
gptkb:Havok_technology
|
gptkbp:is_promoted_by |
gptkb:Havok
Conferences Webinars Industry events |
gptkbp:is_supported_by |
gptkb:Documentation
Technical support Community forums |
gptkbp:is_tested_for |
Real-world scenarios
Game demos Game prototypes |
gptkbp:is_used_by |
Game developers
|
gptkbp:is_used_in |
AAA games
|
gptkbp:is_utilized_by |
Publishers
Studios Indie developers |
gptkbp:offers |
Customizable AI solutions
|
gptkbp:part_of |
gptkb:Havok_Suite
|
gptkbp:provides |
AI tools
AI behavior modeling AI debugging tools |
gptkbp:released_in |
gptkb:2015
|
gptkbp:supports |
Navigation
Multi-threading Pathfinding State machines Animation blending Behavior Trees |
gptkbp:used_for |
Artificial Intelligence in games
|
gptkbp:utilizes |
Nav Mesh
|
gptkbp:bfsParent |
gptkb:Square_Enix
|
gptkbp:bfsLayer |
4
|