gptkbp:instance_of
|
gptkb:book
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Jiralhanae_Chieftains
gptkb:First_Contact_War
gptkb:Halo:_The_Arbiter
|
gptkbp:author
|
gptkb:343_Industries
|
gptkbp:based_on
|
Halo 4 video game
|
gptkbp:contains
|
interviews with developers
sketches
color palettes
final artwork
design notes
|
gptkbp:exhibited_at
|
gptkb:art_gallery
|
gptkbp:features
|
character designs
vehicle designs
enemy designs
environment art
weapon designs
|
gptkbp:focuses_on
|
concept art
|
gptkbp:genre
|
gptkb:artwork
|
gptkbp:highlights
|
artistic direction of Halo 4
|
gptkbp:illustrated_by
|
concept artists
|
gptkbp:illustrator
|
various artists
|
gptkbp:includes
|
behind-the-scenes content
conceptual illustrations
|
gptkbp:is_available_in
|
gptkb:book
digital format
|
gptkbp:is_available_on
|
gptkb:online_retailers
bookstores
|
gptkbp:is_celebrated_in
|
visual design
|
gptkbp:is_cited_in
|
art students
|
gptkbp:is_considered_as
|
collector's item
essential reading for fans
|
gptkbp:is_discussed_in
|
gaming magazines
art forums
|
gptkbp:is_evaluated_by
|
artistic quality
|
gptkbp:is_influential_in
|
game art community
|
gptkbp:is_noted_for
|
high-quality prints
|
gptkbp:is_part_of
|
gptkb:museum
gptkb:Halo_merchandise
Halo 4 promotional material
|
gptkbp:is_promoted_by
|
gptkb:343_Industries
|
gptkbp:is_recognized_by
|
gptkb:literary_work
|
gptkbp:is_referenced_in
|
gptkb:Halo_lore
|
gptkbp:is_reviewed_by
|
critics
|
gptkbp:is_used_by
|
gptkb:video_game
|
gptkbp:is_used_for
|
reference material
|
gptkbp:isbn
|
978-1-78329-000-5
|
gptkbp:language
|
English
|
gptkbp:notable_for
|
artistic contributions
|
gptkbp:page_count
|
192
|
gptkbp:part_of
|
gptkb:Halo_franchise
|
gptkbp:provides
|
insight into game development
visual storytelling examples
|
gptkbp:published_by
|
gptkb:Titan_Books
hardcover format
|
gptkbp:release_date
|
2012-11-06
|
gptkbp:target_audience
|
Halo fans
|