gptkbp:instance_of
|
gptkb:film
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Half-Life_universe
|
gptkbp:analyzes
|
player experience
|
gptkbp:directed_by
|
gptkb:Randy_Pitchford
|
gptkbp:discusses
|
gptkb:architect
VR technology
|
gptkbp:distribution
|
gptkb:Steam
|
gptkbp:documentary
|
video game development
|
gptkbp:duration
|
approximately 30 minutes
|
gptkbp:examines
|
gptkb:church
|
gptkbp:exhibition
|
gptkb:video_game
|
gptkbp:explores
|
game design process
|
gptkbp:features
|
game trailers
concept art
game environments
|
gptkbp:focuses_on
|
development of Half-Life: Alyx
|
gptkbp:highlights
|
gptkb:artwork
team collaboration
|
gptkbp:hosted_by
|
Valve's official channels
|
gptkbp:includes
|
behind-the-scenes footage
developer commentary
game development challenges
|
gptkbp:is_aimed_at
|
gamers
|
gptkbp:is_analyzed_in
|
game design courses
|
gptkbp:is_available_in
|
multiple languages
|
gptkbp:is_available_on
|
gptkb:television_channel
digital platforms
|
gptkbp:is_celebrated_in
|
artistic achievements
gaming awards
|
gptkbp:is_cited_in
|
game development discussions
|
gptkbp:is_considered_as
|
a landmark in VR gaming
|
gptkbp:is_discussed_in
|
gaming podcasts
|
gptkbp:is_evaluated_by
|
visual storytelling
|
gptkbp:is_explored_in
|
academic studies
|
gptkbp:is_influential_in
|
game design community
|
gptkbp:is_part_of
|
gptkb:Half-Life_series
gptkb:Half-Life_franchise
gaming culture
|
gptkbp:is_promoted_by
|
social media campaigns
|
gptkbp:is_recognized_for
|
innovation in VR gaming
|
gptkbp:is_referenced_in
|
gaming media
|
gptkbp:is_related_to
|
gptkb:Half-Life:_Alyx
|
gptkbp:is_reviewed_by
|
critics
|
gptkbp:notable_for
|
technical advancements
|
gptkbp:produced_by
|
gptkb:Half-Life:_Alyx
gptkb:2020
gptkb:Valve_Corporation
|
gptkbp:provides
|
insight into character design
|
gptkbp:received
|
positive reviews
|
gptkbp:released
|
March 23, 2020
|
gptkbp:scientific_classification
|
gptkb:video_game
|
gptkbp:showcases
|
gptkb:video_game
|