Hadouken (EX)

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:watch
gptkbp:appears_in gptkb:Street_Fighter_IV
gptkb:Street_Fighter_V
gptkbp:damage Variable
gptkbp:has_impact_on Energy Projectile
gptkbp:has_method Quarter Circle Forward + Punch
https://www.w3.org/2000/01/rdf-schema#label Hadouken (EX)
gptkbp:is_associated_with Street Fighter Lore
Fireball Techniques
gptkbp:is_character_in gptkb:Akuma
gptkb:Ken
gptkb:Ryu
gptkb:Sagat
gptkbp:is_countered_by gptkb:Magic:_The_Gathering_set
Invincible Moves
Jumping Attacks
gptkbp:is_effective_against Close Range Opponents
Zoning Strategies
Mid Range Combat
Projectile Invincible Moves
gptkbp:is_enhanced_by gptkb:artwork
gptkbp:is_known_for Fast Recovery
High Priority
High Damage Potential
gptkbp:is_part_of gptkb:video_game
gptkb:book
gptkb:Ken's_Move_Set
Super Moves
Fighting Game Mechanics
Combo Strategies
Combo Techniques
Ken's Strategy
Ryu's Move Set
Ryu's Strategy
gptkbp:is_popular_in Fighting Game Community
gptkbp:is_recognized_by Signature Move
Classic Move
gptkbp:is_similar_to gptkb:Hadouken
gptkbp:is_used_by gptkb:Ken
gptkb:Ryu
gptkbp:is_used_in gptkb:battle
Tournaments
Competitive Play
Combo Videos
Casual Matches
Character Guides
gptkbp:launched Variable
gptkbp:part_of gptkb:Street_Fighter_series
gptkbp:requires Super Meter
gptkbp:restoration Variable
gptkbp:training New Players
gptkbp:bfsParent gptkb:Ryu
gptkbp:bfsLayer 4