gptkbp:instance_of
|
gptkb:mountain
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gptkbp:bfsLayer
|
6
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gptkbp:bfsParent
|
gptkb:The_Grineer_Empire
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gptkbp:affiliation
|
gptkb:mountain
|
gptkbp:appearance
|
Stealthy
|
gptkbp:armament
|
Pistols
Rifles
Silenced Weapons
|
gptkbp:armor
|
gptkb:Low
Light Armor
|
gptkbp:behavior
|
Aggressive
|
gptkbp:combat_role
|
gptkb:Order
gptkb:superhero
|
gptkbp:combat_system
|
gptkb:High
|
gptkbp:damage
|
gptkb:Physical
|
gptkbp:enemy
|
gptkb:Order
Grineer Infiltrator
|
gptkbp:environment
|
Urban
|
gptkbp:faction
|
gptkb:mountain
|
gptkbp:fighting_style
|
Varies by level
Hit and Run
High in groups
|
gptkbp:graphics
|
Camouflaged
|
gptkbp:has_ability
|
Cloaking
|
gptkbp:has_weakness
|
Light Damage
|
gptkbp:healthcare
|
Moderate
|
https://www.w3.org/2000/01/rdf-schema#label
|
Grineer Infiltrators
|
gptkbp:introduced
|
gptkb:band
|
gptkbp:is_countered_by
|
Awareness
|
gptkbp:is_engaged_in
|
Hit and Run
Close to Medium
|
gptkbp:level
|
gptkb:Varies
Increases with detection
Increases with proximity
|
gptkbp:location
|
Grineer Missions
|
gptkbp:military_strategy
|
Divide and Conquer
|
gptkbp:mission
|
gptkb:superhero
Eliminate Targets
|
gptkbp:notifications
|
Stealth Detection
|
gptkbp:reduces
|
gptkb:Resources
|
gptkbp:responds_to
|
Call for Reinforcements
|
gptkbp:role
|
gptkb:superhero
|
gptkbp:sound
|
gptkb:Quiet
|
gptkbp:speed
|
Fast
|
gptkbp:stealth_features
|
gptkb:High
Flanking
|
gptkbp:tactics
|
Ambush
Cautious
Use of Noise
|
gptkbp:targets
|
High Value Targets
|
gptkbp:team
|
Support
Coordinated Attacks
|
gptkbp:type
|
gptkb:superhero
Infiltrator AI
|