gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Gradius_V
gptkb:Gradius
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gptkbp:art_style
|
pixel art
retro-inspired
2 D graphics
|
gptkbp:availability
|
gptkb:Wii_Shop_Channel
|
gptkbp:awards
|
gptkb:none
|
gptkbp:community
|
active fanbase
|
gptkbp:controls
|
Wii remote and Nunchuk
|
gptkbp:developer
|
gptkb:Konami
|
gptkbp:difficulty
|
varied
adjustable
|
gptkbp:enemy
|
various alien ships
|
gptkbp:fan_engagement
|
positive
|
gptkbp:fought_in
|
multiple
|
gptkbp:franchise
|
gptkb:Gradius_franchise
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
classic gameplay
|
gptkbp:game_length
|
approximately 5 hours
|
gptkbp:game_mechanics
|
power-up system
|
gptkbp:game_modes
|
single-player only
main campaign
|
gptkbp:genre
|
shoot 'em up
|
gptkbp:has_ability
|
ship upgrades
|
gptkbp:has_achievements
|
gptkb:battle
|
gptkbp:has_content
|
gptkb:battle
|
gptkbp:has_lore
|
minimalistic
|
https://www.w3.org/2000/01/rdf-schema#label
|
Gradius Rebirth
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced
|
various indie shooters
|
gptkbp:influences
|
classic arcade shooters
|
gptkbp:inspired_by
|
gptkb:Gradius_series
|
gptkbp:legacy
|
part of gaming history
|
gptkbp:level
|
linear progression
|
gptkbp:localization
|
English
|
gptkbp:merchandise
|
limited
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
minimal
|
gptkbp:number_of_teams
|
gptkb:Vic_Viper
level-based
|
gptkbp:platform
|
gptkb:Wii
|
gptkbp:power_ups
|
various types
|
gptkbp:predecessor
|
gptkb:Gradius_V
|
gptkbp:rating
|
generally favorable
|
gptkbp:release_date
|
gptkb:2008
April 2009
March 2009
November 2008
|
gptkbp:release_region
|
gptkb:Japan
|
gptkbp:series
|
gptkb:Gradius
|
gptkbp:setting
|
gptkb:spacecraft
|
gptkbp:sound
|
chiptune music
|
gptkbp:soundtrack
|
original music
|
gptkbp:successor
|
gptkb:Gradius:_The_Complete_Collection
|
gptkbp:updates
|
gptkb:none
|