gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:James_Bond_video_games
gptkb:Golden_Eye_(video_game)
|
gptkbp:aircraft_operated
|
No vehicles
|
gptkbp:armament
|
Variety of firearms
|
gptkbp:art_style
|
Realistic graphics
|
gptkbp:character
|
gptkb:Goldfinger
gptkb:Oddjob
gptkb:Xenia_Onatopp
gptkb:Alec_Trevelyan
gptkb:Jaws
gptkb:Dr._No
gptkb:M
gptkb:star
gptkb:Miss_Moneypenny
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:composer
|
gptkb:Garry_Schyman
|
gptkbp:critical_reception
|
Mixed reviews
|
gptkbp:developer
|
gptkb:EA_Redwood_Shores
|
gptkbp:game_engine
|
gptkb:software
|
gptkbp:game_features
|
Power-ups
Boss battles
AI enemies
Stealth elements
Hacking mechanics
|
gptkbp:game_length
|
Approximately 10 hours
Varies with multiplayer
|
gptkbp:game_modes
|
gptkb:King_of_the_Hill
gptkb:Capture_the_Flag
gptkb:Deathmatch
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:influences
|
gptkb:Golden_Eye_007
gptkb:Casino
Spy fiction
|
gptkbp:inspired_by
|
Golden Eye film
|
gptkbp:legacy
|
Part of Bond video game franchise
|
gptkbp:main_character
|
gptkb:Golden_Eye_Rogue_Agent
|
gptkbp:mode
|
Multiplayer
Single-player
|
gptkbp:multiplayer
|
Online play
Split-screen
|
gptkbp:narrative_style
|
Alternate history
|
gptkbp:platform
|
gptkb:Play_Station_2
gptkb:Xbox
gptkb:Nintendo_Game_Cube
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:rating
|
gptkb:66
|
gptkbp:release_date
|
November 2004
Disappointment from fans
|
gptkbp:release_year
|
gptkb:2004
|
gptkbp:sequel
|
gptkb:Golden_Eye:_Source
|
gptkbp:series
|
gptkb:Golden_Eye
|
gptkbp:setting
|
James Bond universe
|
gptkbp:stations
|
Positive anticipation
|
gptkbp:target_audience
|
Mature players
|