Geovishap

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:monsters
gptkbp:abilities burrowing
gptkbp:affects roar
gptkbp:affiliation gptkb:Liyue
gptkbp:agility low
gptkbp:appearance dragon-like
green scales
gptkbp:behavior territorial
gptkbp:can_summon requires specific conditions
Geo constructs
gptkbp:combat_duration varies
gptkbp:combat_experience high
gptkbp:combat_reward experience points
gptkbp:combat_reward_type loot
gptkbp:combat_role boss encounter
gptkbp:community_health high
gptkbp:defeated gptkb:players
gptkbp:defense gptkb:medium
gptkbp:design_elements gptkb:Geo
gptkbp:difficulty high
gptkbp:drops Ascension materials
gptkbp:element gptkb:Geo
gptkbp:elemental_burst_effect area damage
gptkbp:elemental_damage_type Geo damage
gptkbp:elemental_shield Geo shield
gptkbp:engagement high
gptkbp:environment mountainous terrain
gptkbp:environmental_impact land shifts
gptkbp:fighting_style multiple phases
aggressive
challenging
dodge and counter
gptkbp:game_appearance gptkb:Genshin_Impact
gptkbp:has_enemies melee
charge attack
gptkbp:has_lore associated with the earth
gptkbp:has_weakness gptkb:Electro
https://www.w3.org/2000/01/rdf-schema#label Geovishap
gptkbp:human_interaction aggressive behavior
gptkbp:influence gptkb:landscape_architecture
gptkbp:intelligence low
gptkbp:interacts_with hostile
gptkbp:level varies
gptkbp:location gptkb:Liyue_region
gptkbp:military_strategy area control
gptkbp:mythology local legends
gptkbp:nest_location specific areas in Liyue
gptkbp:player_level_requirement varies
gptkbp:role boss monster
gptkbp:size large
gptkbp:spawn_time daytime
gptkbp:strategy team coordination
avoid attacks
gptkbp:total_fights defeat or victory
gptkbp:type gptkb:Elemental
gptkbp:was_a_response_to gptkb:Crystallize
Geo damage
gptkbp:water_resistance gptkb:Geo
gptkbp:bfsParent gptkb:Liyue
gptkbp:bfsLayer 5