Forsaken II

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Forsaken
gptkbp:art_style 3 D graphics
gptkbp:awards gptkb:Best_Graphics
gptkb:Best_Soundtrack
gptkb:Best_Multiplayer
gptkbp:character_customization gptkb:battle
gptkbp:community_support gptkb:Community_Center
gptkbp:controls keyboard and mouse
gamepad support
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Raven_Software
gptkbp:difficulty adjustable
gptkbp:engine gptkb:Lith_Tech_Engine
gptkbp:game_engine gptkb:Lith_Tech
gptkbp:game_features gptkb:power-ups
varied environments
vehicle upgrades
weapons customization
gptkbp:game_length 10-15 hours
gptkbp:game_modes gptkb:collaboration
gptkb:battle
gptkbp:gameplay vehicle-based combat
gptkbp:genre gptkb:legal_case
gptkbp:has_expansion gptkb:Forsaken_II:_The_Lost_Levels
https://www.w3.org/2000/01/rdf-schema#label Forsaken II
gptkbp:in-game_currency credits
gptkbp:influences gptkb:Quake_series
gptkb:Doom_series
Descent series
gptkbp:intelligence enemy bots
gptkbp:legacy cult following
gptkbp:location gptkb:software
alien planets
abandoned cities
asteroid fields
futuristic bases
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer deathmatch
team deathmatch
gptkbp:narrative_style sci-fi
gptkbp:number_of_teams first-person
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:GT_Interactive
gptkbp:release_date gptkb:1998
gptkbp:release_platform gptkb:Nintendo_64
gptkb:Play_Station
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:sequel gptkb:Forsaken_III
gptkb:Forsaken
gptkbp:series gptkb:Forsaken_series
gptkbp:setting futuristic
gptkbp:soundtrack original music