gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
cyberpunk
|
gptkbp:available_on
|
gptkb:GOG.com
gptkb:Steam
|
gptkbp:awards
|
gptkb:Best_Graphics
gptkb:Best_Soundtrack
|
gptkbp:character
|
gptkb:Raven
gptkb:The_Forsaken
|
gptkbp:community
|
active modding community
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Psygnosis
|
gptkbp:engine
|
gptkb:Render_Ware
|
gptkbp:features
|
gptkb:power-ups
weapons customization
3 D graphics
multidirectional movement
|
gptkbp:game_mechanics
|
resource management
boss battles
puzzle solving
time trials
environmental hazards
health regeneration
co-op gameplay
character customization
day-night cycle
dynamic weather
leaderboards
character progression
crafting system
skill trees
gravity manipulation
weapon upgrades
enemy AI
stealth elements
map exploration
narrative choices
skill-based challenges
dialogue system
vehicle combat
sandbox elements
power-ups collection
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:gameplay
|
fast-paced
arena-based
|
gptkbp:genre
|
gptkb:first-person_shooter
|
https://www.w3.org/2000/01/rdf-schema#label
|
Forsaken Game
|
gptkbp:influenced
|
gptkb:Unreal
gptkb:Quake
gptkb:Doom
other FPS games
|
gptkbp:influenced_by
|
Descent
|
gptkbp:inspired_by
|
gptkb:science_fiction
|
gptkbp:legacy
|
cult classic
|
gptkbp:multiplayer
|
deathmatch
team deathmatch
capture the flag
|
gptkbp:narrative
|
post-apocalyptic
|
gptkbp:platform
|
gptkb:Windows
gptkb:Play_Station
|
gptkbp:publisher
|
gptkb:Psygnosis
|
gptkbp:release_date
|
gptkb:1998
|
gptkbp:remake
|
Forsaken Remastered
|
gptkbp:sequel
|
Forsaken 64
|
gptkbp:series
|
gptkb:Forsaken
|
gptkbp:setting
|
futuristic
|
gptkbp:soundtrack
|
composed by Tim Wright
|
gptkbp:bfsParent
|
gptkb:Forsaken_Engine
|
gptkbp:bfsLayer
|
7
|