Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:awards |
Best Indie Game 2020
|
gptkbp:collaborations |
with other indie developers
|
gptkbp:community_engagement |
active on social media
hosts tournaments participates in gaming conventions |
gptkbp:employees |
50-100
|
gptkbp:focus |
multiplayer games
|
gptkbp:founded |
gptkb:2016
|
gptkbp:founder |
gptkb:James_Hurst
|
gptkbp:game_engine |
gptkb:engine
|
gptkbp:game_features |
gptkb:seasonal_events
gptkb:skins gptkb:rally voice chat customization options performance optimization user-generated content clan system community challenges story mode achievements character classes feedback system cross-platform play frequent updates in-game purchases social features graphics settings leaderboards team-based gameplay audio settings events calendar tutorial system co-op mode dynamic events spectator mode training mode battle passes mod support game modes map variety event mode Pv P mode Pv E mode competitive ranking system seasonal mode control customization |
gptkbp:genre |
gptkb:musical
battle royale shooter |
https://www.w3.org/2000/01/rdf-schema#label |
Final Strike Games
|
gptkbp:industry |
gptkb:video_game
|
gptkbp:location |
gptkb:Seattle,_Washington
|
gptkbp:notable_games |
gptkb:Rocket_Arena
Blast Zone! Tournament |
gptkbp:partnership |
gptkb:Electronic_Arts
gptkb:Epic_Games |
gptkbp:platform |
gptkb:PC
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:revenue |
gptkb:microtransactions
free-to-play premium sales |
gptkbp:type |
independent studio
|
gptkbp:website |
finalstrikegames.com
|
gptkbp:bfsParent |
gptkb:Rocket_Arena
|
gptkbp:bfsLayer |
4
|