Final Fantasy Tactics: The Lion War

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style anime-inspired
gptkbp:artistic_director gptkb:Akihiko_Yoshida
gptkbp:character_classes various
gptkbp:character_customization high
gptkbp:character_development deep
gptkbp:character_relationships gptkb:complex
gptkbp:combat_system grid-based
gptkbp:community active
gptkbp:critical_reception positive
gptkbp:developer gptkb:Square_Enix
gptkbp:difficulty variable
gptkbp:events random encounters
gptkbp:expansion gptkb:none
gptkbp:fan_art popular
gptkbp:fan_base dedicated
gptkbp:features job system
gptkbp:first_released gptkb:1997
gptkbp:game_awards multiple
gptkbp:game_engine Tactical RPG Engine
gptkbp:game_length 40-50 hours
gptkbp:game_modes single-player
gptkbp:game_updates patches available
gptkbp:gameplay turn-based tactical combat
gptkbp:genre gptkb:role-playing_game
gptkbp:has_achievements unlockable
gptkbp:has_lore rich
gptkbp:has_replay_value high
gptkbp:in-game_currency gil
gptkbp:in-game_items gptkb:collectibles
gptkbp:influenced_by gptkb:Final_Fantasy_series
gptkbp:influences gptkb:Dungeons_&_Dragons
gptkbp:inspired_by medieval Europe
gptkbp:language_spoken extensive
gptkbp:localization English
gptkbp:main_character gptkb:Ramza_Beoulve
gptkbp:map varied
gptkbp:merchandise available
gptkbp:mod_support limited
gptkbp:multiplayer no
gptkbp:music_composer gptkb:Hitoshi_Sakimoto
gptkbp:narrative gptkb:political_intrigue
gptkbp:platform gptkb:Play_Station_Portable
gptkbp:players impact story
gptkbp:plot war between factions
gptkbp:quests side quests
gptkbp:release_date gptkb:2007
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:remake gptkb:Final_Fantasy_Tactics
gptkbp:sales over 1 million copies
gptkbp:series gptkb:Final_Fantasy
gptkbp:setting gptkb:Ivalice
gptkbp:user_interface menu-based
gptkbp:voice_acting yes
gptkbp:bfsParent gptkb:Final_Fantasy_Tactics
gptkbp:bfsLayer 5