Final Fantasy: The 4 Heroes of Light Remastered
GPTKB entity
Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
2 D graphics
|
gptkbp:character_customization |
job system
|
gptkbp:composer |
gptkb:Nobuo_Uematsu
|
gptkbp:developer |
Matrix Software
|
gptkbp:features |
new items
new abilities new achievements new challenges enhanced graphics new exploration mechanics new enemies new user interface new spells new gameplay mechanics touchscreen controls new quests new visual effects new game modes new character classes new enemy types new battle mechanics new character interactions new collectibles new crafting system new cutscenes new side quests new story arcs new lore new story elements new dungeons new character designs new music tracks new achievements system new character backstories new character relationships new environmental puzzles new combat strategies new character progression system new narrative choices new enemy AI auto-battle system new world map |
gptkbp:first_released |
2009-10-29
|
gptkbp:game_engine |
gptkb:custom_engine
|
gptkbp:gameplay |
turn-based combat
|
gptkbp:genre |
gptkb:tabletop_role-playing_game
|
gptkbp:influences |
gptkb:Final_Fantasy_IV
gptkb:Final_Fantasy_V gptkb:Final_Fantasy_IX gptkb:Final_Fantasy_III |
gptkbp:language |
gptkb:Japanese
English |
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
four heroes
|
gptkbp:platform |
gptkb:Nintendo_Switch
|
gptkbp:publisher |
gptkb:public_square
|
gptkbp:release_date |
2021-11-05
|
gptkbp:series |
gptkb:Final_Fantasy
|
gptkbp:setting |
gptkb:Magic:_The_Gathering_set
|
gptkbp:bfsParent |
gptkb:Tonberry
|
gptkbp:bfsLayer |
4
|