Final Fantasy: Tactics -War of the Lions

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style isometric
gptkbp:available_on gptkb:Play_Station_Network
gptkbp:character_classes yes
multiple
gptkbp:character_customization yes
gptkbp:character_development yes
gptkbp:character_motivation diverse
gptkbp:character_relationships gptkb:complex
gptkbp:combat_role grid-based
gptkbp:community_support active
gptkbp:critical_reception positive
gptkbp:developer gptkb:Square_Enix
gptkbp:difficulty adjustable
gptkbp:events seasonal
gptkbp:fan_art popular
gptkbp:fan_base large
gptkbp:first_released gptkb:1997
gptkbp:focus gptkb:war
gptkbp:game_awards multiple
gptkbp:game_community dedicated
gptkbp:game_engine Tactics Engine
gptkbp:game_length 20-40 hours
gptkbp:game_mechanic turn-based combat
gptkbp:game_modes single-player
gptkbp:game_replayability high
gptkbp:game_updates frequent
gptkbp:genre gptkb:role-playing_game
gptkbp:has_achievements rewarding
gptkbp:has_lore rich
gptkbp:in-game_currency gil
gptkbp:in-game_items varied
gptkbp:influenced_by gptkb:Final_Fantasy_series
gptkbp:influenced_games yes
gptkbp:language_spoken extensive
gptkbp:legacy enduring
gptkbp:main_character gptkb:Ramza_Beoulve
gptkbp:multiplayer no
gptkbp:music_composer gptkb:Hitoshi_Sakimoto
gptkbp:narrative deep
gptkbp:narrative_theme gptkb:political_intrigue
gptkbp:platform gptkb:Play_Station_Portable
gptkbp:players impactful
gptkbp:quests numerous
gptkbp:release_date gptkb:2007
August 2007
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:remake gptkb:Final_Fantasy_Tactics
gptkbp:remastered yes
gptkbp:sequel gptkb:Final_Fantasy_Tactics:_The_War_of_the_Lions
gptkbp:setting gptkb:Ivalice
gptkbp:strategic_goals high
gptkbp:strategy essential
gptkbp:voice_acting yes
gptkbp:bfsParent gptkb:Final_Fantasy
gptkbp:bfsLayer 4