Final Fantasy: Crystal Chronicles -My Life as a Darklord
GPTKB entity
Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:artistic_director |
gptkb:Yoshitaka_Amano
|
gptkbp:character |
gptkb:Moogle
gptkb:Hero gptkb:Demon gptkb:Princess |
gptkbp:developer |
gptkb:Square_Enix
|
gptkbp:game_engine |
Crystal Tools
|
gptkbp:game_mechanics |
gptkb:exploration
gptkb:in-game_currency gptkb:user_interface gptkb:art gptkb:soundtrack gptkb:combat_system gptkb:voice_acting resource management strategic planning boss battles puzzle solving collecting items summoning monsters achievements environmental interactions game balance character customization difficulty levels character progression character abilities story progression leveling up characters skill trees cutscenes quest system tutorial system enemy AI save system enemy types item crafting story choices enemy waves unlocking abilities map navigation tower upgrades graphics style building towers defending the castle |
gptkbp:gameplay |
tower defense
|
gptkbp:genre |
gptkb:role-playing_game
|
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
no
|
gptkbp:music_composer |
gptkb:Kumi_Tanioka
|
gptkbp:narrative |
sequel to Final Fantasy: Crystal Chronicles
|
gptkbp:platform |
gptkb:Wii
|
gptkbp:publisher |
gptkb:Square_Enix
|
gptkbp:release_date |
July 27, 2009
|
gptkbp:series |
gptkb:Final_Fantasy
|
gptkbp:setting |
gptkb:fantasy_world
|
gptkbp:bfsParent |
gptkb:Moogle
gptkb:Cactuar |
gptkbp:bfsLayer |
4
|