Far Cry: Instincts -Evolution

GPTKB entity

Statements (54)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Far_Cry:_Instincts
gptkbp:awards gptkb:Best_Action_Game
gptkb:Best_Graphics
gptkb:Best_Multiplayer_Game
gptkbp:character gptkb:Jack_Carver
gptkb:Kris
Mercenaries
Mysterious woman
gptkbp:developer gptkb:Ubisoft
gptkbp:engine gptkb:Dunia_Engine
gptkbp:features Stealth mechanics
Vehicle gameplay
Animal interactions
gptkbp:game_mechanics gptkb:Exploration
gptkb:Side_quests
Resource management
Environmental hazards
Day-night cycle
Dynamic weather system
Character progression
Mission objectives
Fast travel
Health regeneration
Crafting system
Skill trees
AI behavior
Map exploration
Save system
Stealth kills
Weapon customization
Enemy factions
Looting system
gptkbp:gameplay Open world
gptkbp:genre gptkb:legal_case
gptkbp:influences Survival horror
Open world games
Tactical shooters
gptkbp:mode Multiplayer
Single-player
gptkbp:multiplayer gptkb:Capture_the_Flag
gptkb:Deathmatch
Co-op mode
gptkbp:narrative_style Survival against mercenaries
gptkbp:platform gptkb:Xbox
gptkbp:predecessor gptkb:Far_Cry:_Instincts
gptkbp:publisher gptkb:Ubisoft
gptkbp:rating M for Mature
gptkbp:release_date 2006-10-10
gptkbp:series gptkb:Far_Cry
gptkbp:setting Tropical islands
gptkbp:soundtrack Original score by composer
gptkbp:successor gptkb:Far_Cry_2