gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:accessibility
|
high
|
gptkbp:art_style
|
realistic
fantasy-inspired
|
gptkbp:awards
|
gptkb:Best_Graphics
|
gptkbp:base
|
growing
|
gptkbp:character_customization
|
limited
|
gptkbp:community
|
dedicated
|
gptkbp:community_support
|
active
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Epic_Games
2 years
|
gptkbp:economy
|
gptkb:none
|
gptkbp:engine
|
gptkb:engine
|
gptkbp:environment
|
open world
|
gptkbp:events
|
seasonal
GDC 2010
|
gptkbp:feedback
|
positive
|
gptkbp:first_released
|
September 2010
|
gptkbp:game_features
|
gptkb:spacecraft
|
gptkbp:game_length
|
short
|
gptkbp:game_mechanics
|
open-ended
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
gptkb:spacecraft
|
gptkbp:genre
|
gptkb:amusement_park
|
gptkbp:gpu
|
gptkb:Unreal_Engine_3
|
gptkbp:graphics
|
high-quality
|
gptkbp:has_achievements
|
unlockable
|
gptkbp:has_content
|
gptkb:none
|
https://www.w3.org/2000/01/rdf-schema#label
|
Epic Citadel
|
gptkbp:in-game_items
|
optional
|
gptkbp:influenced
|
mobile RP Gs
|
gptkbp:influenced_by
|
previous Epic Games titles
|
gptkbp:inspiration
|
Unreal Engine technology
|
gptkbp:is_available_on
|
gptkb:operating_system
|
gptkbp:launched
|
successful
|
gptkbp:marketing_strategy
|
social media
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
minimal
exploratory
|
gptkbp:platform
|
gptkb:CEO
i OS and Android
|
gptkbp:rating
|
4.5/5
|
gptkbp:release_date
|
gptkb:2010
August 2010
|
gptkbp:release_format
|
free-to-play
|
gptkbp:setting
|
gptkb:Magic:_The_Gathering_set
|
gptkbp:sound
|
ambient sounds
|
gptkbp:soundtrack
|
original music
|
gptkbp:successor
|
gptkb:Fortnite
|
gptkbp:target_audience
|
casual gamers
|
gptkbp:updates
|
regular
frequent
|
gptkbp:user_experience
|
immersive
|
gptkbp:user_interface
|
intuitive
touch-based
|
gptkbp:bfsParent
|
gptkb:Epic_Games
|
gptkbp:bfsLayer
|
3
|