Entity-Component System

GPTKB entity

Properties (49)
Predicate Object
gptkbp:instanceOf gptkb:Architect
gptkbp:allows dynamic behavior changes
gptkbp:canLeadTo better maintainability
faster prototyping
easier testing
gptkbp:composedOf components
entities
systems
gptkbp:enables data-driven design
gptkbp:facilitates modular design
https://www.w3.org/2000/01/rdf-schema#label Entity-Component System
gptkbp:isAttendedBy indie developers
mobile game developers
AAA_studios
gptkbp:isConsidered object-oriented programming
gptkbp:isCriticizedFor complexity
steep learning curve
overhead
gptkbp:isDocumentedIn software engineering textbooks
game development literature
gptkbp:isExaminedBy tutorials
online courses
developer blogs
gptkbp:isInfluencedBy actor model
component-based software engineering
data-driven architecture
gptkbp:isLocatedIn gptkb:Unreal_Engine
gptkb:Godot_Engine
Unity
gptkbp:isPartOf different game genres
gptkbp:isPopularIn real-time simulations
gptkbp:isRelatedTo data-oriented design
gptkbp:isSuitableFor large projects
gptkbp:isSupportedBy community forums
open-source projects
game engines
gptkbp:isUsedFor event handling
scene management
component systems
entity systems
game object management
system architectures
gptkbp:isUtilizedFor new developers
gptkbp:promotes composition over inheritance
gptkbp:requires design patterns
performance considerations
gptkbp:supports entity management
component reuse
gptkbp:usedIn game development