gptkbp:instance_of
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gptkb:board_game
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gptkbp:available_in
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gptkb:various_languages
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gptkbp:collectibility
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gptkb:collectibles
various editions available
limited editions released
vintage versions sought after
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gptkbp:components
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scoreboard
game board
code pegs
electronic unit
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gptkbp:cultural_impact
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featured in media
popular in the 1970s
remains a classic
inspired other games
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gptkbp:designed_by
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M. J. T. K. K. K. K.
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gptkbp:difficulty
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varies
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gptkbp:feedback_mechanism
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electronic signals
colored pegs
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gptkbp:final_match_date
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code is guessed
no guesses left
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gptkbp:first_edition
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1970 edition
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gptkbp:game_length
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30 minutes
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gptkbp:game_mechanic
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code breaking
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gptkbp:game_setting
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set up the board
choose secret code
place code pegs
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gptkbp:game_type
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deduction
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gptkbp:goal
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guess the secret code
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https://www.w3.org/2000/01/rdf-schema#label
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Electronic Mastermind
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gptkbp:influenced_by
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gptkb:Mastermind
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gptkbp:is_played_by
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provide feedback
players take turns
guess the code
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gptkbp:language
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low
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gptkbp:loser
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player who fails to guess
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gptkbp:number_of_players
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2 to 4
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gptkbp:published_by
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gptkb:Invicta
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gptkbp:release_year
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gptkb:1970
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gptkbp:similar_games
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gptkb:Mastermind
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gptkbp:strategy
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logical reasoning
analyze feedback
eliminate possibilities
keep track of guesses
use logical deduction
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gptkbp:successor
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gptkb:Mastermind_Electronic
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gptkbp:target_audience
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ages 8 and up
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gptkbp:variant
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gptkb:online_multiplayer
mobile apps
different themes
digital versions
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gptkbp:winner
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player who guesses first
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gptkbp:bfsParent
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gptkb:Mastermind:_The_Classic_Game
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gptkbp:bfsLayer
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5
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