Shadow

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Shadow is a hybrid Dexterity/Intelligence character class in Path of Exile, specializing in agile combat, traps, and critical strikes.

All labels observed (1)

Label Occurrences
Shadow canonical 1

How this entity was disambiguated

Statements (52)

Predicate Object
instanceOf character class
hybrid class
playable class
appearsIn Path of Exile
armorAffinity energy shield
evasion
ascendancyAssassinFocus critical strikes
poison
single-target damage
ascendancyClass Assassin
Saboteur
Trickster
ascendancyLocation Lord's Labyrinth
ascendancySaboteurFocus area control
mines
traps
ascendancyTricksterFocus damage over time
energy shield
evasion
mobility
canUseSkillGems Dexterity skill gems
Dexterity/Intelligence hybrid skill gems
Intelligence skill gems
classType Dexterity/Intelligence hybrid
defensiveMechanic chance to dodge attacks
chance to dodge spells
energy shield
evasion rating
gameDeveloper Grinding Gear Games
playstyle crit-based damage
high mobility
hit-and-run
mine-based damage
poison damage over time
trap-based damage
primaryAttribute Dexterity
Intelligence
releasePlatform PC
PlayStation 4
Xbox One
specializesIn agile combat
critical strikes
damage over time
spell damage
traps
startingAreaOnPassiveTree Dexterity/Intelligence section
north-east of the passive skill tree center
startingStatBias high Dexterity
high Intelligence
weaponAffinity claws
daggers
wands

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Path of Exile hasClass Shadow