No Fighting in the War Room

E931558

"No Fighting in the War Room" is a late-game, high-intensity single-player mission in Call of Duty 4: Modern Warfare that has players race through an underground command bunker to stop an imminent nuclear missile launch.

All labels observed (1)

Label Occurrences
No Fighting in the War Room canonical 1

How this entity was disambiguated

Statements (46)

Predicate Object
instanceOf Call of Duty 4: Modern Warfare mission ⓘ
single-player mission ⓘ
video game level ⓘ
antagonistFaction Ultranationalists ⓘ
appearsIn Call of Duty 4: Modern Warfare ⓘ
cameraPerspective first-person ⓘ
campaign Call of Duty 4: Modern Warfare campaign ⓘ
developer Infinity Ward ⓘ
difficulty challenging on higher difficulty settings ⓘ
environmentType indoor military facility ⓘ
factionInvolved SAS ⓘ
US Marines ⓘ
linked to: MARINES
followedBy Game Over ⓘ
gameMode single-player ⓘ
gameplayFeature close-quarters combat ⓘ
linear progression ⓘ
scripted events ⓘ
time-sensitive objective ⓘ
genre first-person shooter mission ⓘ
hasCheckpointSystem yes ⓘ
hasDialogue radio communications from squad and command ⓘ
hasMusic dynamic combat score ⓘ
hasObjectiveType access missile control systems ⓘ
clear enemy-held rooms ⓘ
reach objective within time limit ⓘ
hasPlayerCharacter John "Soap" MacTavish ⓘ
hasTimerMechanic countdown to missile launch ⓘ
intensity high-intensity ⓘ
locationUniverse Russia ⓘ
missionType assault and infiltration ⓘ
narrativeConsequence prevents nuclear strike if successful ⓘ
narrativeRole climactic mission ⓘ
notableElement heavy enemy resistance in corridors and rooms ⓘ
race against time to reach the control room ⓘ
use of flashbangs and grenades in tight spaces ⓘ
partOf Call of Duty 4: Modern Warfare ⓘ
platformAvailability PC ⓘ
PlayStation 3 ⓘ
linked to: Sony PlayStation 3

Xbox 360 ⓘ
later re-releases and remasters ⓘ
positionInCampaign late-game mission ⓘ
precededBy All In ⓘ
primaryObjective stop an imminent nuclear missile launch ⓘ
publisher Activision ⓘ
releaseContext part of 2007 release of Call of Duty 4: Modern Warfare ⓘ
setting underground command bunker ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Call of Duty 4: Modern Warfare → notableMission → No Fighting in the War Room ⓘ