No Fighting in the War Room

E931558

"No Fighting in the War Room" is a late-game, high-intensity single-player mission in Call of Duty 4: Modern Warfare that has players race through an underground command bunker to stop an imminent nuclear missile launch.

All labels observed (1)

Label Occurrences
No Fighting in the War Room canonical 1

How this entity was disambiguated

Statements (46)

Predicate Object
instanceOf Call of Duty 4: Modern Warfare mission
single-player mission
video game level
antagonistFaction Ultranationalists
appearsIn Call of Duty 4: Modern Warfare
cameraPerspective first-person
campaign Call of Duty 4: Modern Warfare campaign
developer Infinity Ward
difficulty challenging on higher difficulty settings
environmentType indoor military facility
factionInvolved SAS
US Marines
linked to: MARINES
followedBy Game Over
gameMode single-player
gameplayFeature close-quarters combat
linear progression
scripted events
time-sensitive objective
genre first-person shooter mission
hasCheckpointSystem yes
hasDialogue radio communications from squad and command
hasMusic dynamic combat score
hasObjectiveType access missile control systems
clear enemy-held rooms
reach objective within time limit
hasPlayerCharacter John "Soap" MacTavish
hasTimerMechanic countdown to missile launch
intensity high-intensity
locationUniverse Russia
missionType assault and infiltration
narrativeConsequence prevents nuclear strike if successful
narrativeRole climactic mission
notableElement heavy enemy resistance in corridors and rooms
race against time to reach the control room
use of flashbangs and grenades in tight spaces
partOf Call of Duty 4: Modern Warfare
platformAvailability PC
PlayStation 3
linked to: Sony PlayStation 3

Xbox 360
later re-releases and remasters
positionInCampaign late-game mission
precededBy All In
primaryObjective stop an imminent nuclear missile launch
publisher Activision
releaseContext part of 2007 release of Call of Duty 4: Modern Warfare
setting underground command bunker

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Call of Duty 4: Modern Warfare notableMission No Fighting in the War Room