All Ghillied Up

E931556

All Ghillied Up is a highly acclaimed stealth-focused sniper mission in Call of Duty 4: Modern Warfare, known for its tense atmosphere, ghillie suit camouflage, and memorable set pieces.

All labels observed (1)

Label Occurrences
All Ghillied Up canonical 1

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Statements (47)

Predicate Object
instanceOf single-player campaign level
video game mission
appearsIn Call of Duty 4: Modern Warfare
cameraPerspective first-person
campaignOrder 6
chronologicalOrderInStory flashback mission
criticalReception highly acclaimed
developer Infinity Ward
difficultyCharacteristic punishing if stealth is broken
featuresCharacter Captain MacMillan
focusesOn sniping
franchise Call of Duty
gameMode single-player
genre first-person shooter mission
hasAchievementOrTrophy related to completing the mission on higher difficulty
hasSequelMission One Shot, One Kill
hasSniperRifle M21
M82 Barrett (used in narrative context)
linked to: M107 sniper rifle
influencedBy real-world Chernobyl disaster setting
missionType assassination mission
narrativeFunction establishes history with Imran Zakhaev
provides backstory for Captain Price
notableFeature ghillie suit camouflage
scripted set pieces
tense atmosphere
notableSequence crawling through a field under enemy patrols and armored vehicles
long-range sniper shot on Zakhaev
objective infiltrate Pripyat to assassinate Imran Zakhaev
partOf Call of Duty 4: Modern Warfare
platform Microsoft Windows
linked to: Windows

PlayStation 3
linked to: Sony PlayStation 3

Wii
linked to: Nintendo Wii

Xbox 360
macOS
playerCharacter Lieutenant Price
primaryGameplayStyle stealth
publisher Activision
releaseYear 2007
reputation iconic stealth mission in first-person shooters
one of the most memorable missions in the Call of Duty series
settingPlace Chernobyl Exclusion Zone
Pripyat, Ukraine
linked to: Pripyat
settingTime 1996
usesMechanic distance-based enemy awareness
prone crawling and low-profile movement
sound-based detection by enemies
visualStyleElement desaturated, irradiated environment

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Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.