The Plutonia Experiment

E922126

The Plutonia Experiment is one of the two challenging megawad campaigns included in the 1996 Doom game Final Doom, renowned for its brutal difficulty and intricate level design.

All labels observed (1)

Label Occurrences
The Plutonia Experiment canonical 2

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf Doom megawad
first-person shooter campaign
video game expansion pack
countryOfOrigin United Kingdom
developer Dario Casali NERFINISHED
Milo Casali
difficulty notoriously high
distributionFormat digital download
retail CD-ROM
finalLevel Go 2 It
gameEngine Doom engine
linked to: Doom game engine
gameMode cooperative multiplayer
deathmatch
single-player
genre first-person shooter
hasLevelName Aztec
Congo
Go 2 It
Well of Souls
hasSoundtrackStyle MIDI music
includedIn Final Doom commercial release
mapFormat Doom format maps
notableFor arch-vile heavy combat
brutal difficulty
intricate level design
monster teleport ambushes
trap-heavy encounters
numberOfLevels 32
partOf Doom: Slayers Collection (various platforms)
Final Doom
platform Linux
MS-DOS
Microsoft Windows
linked to: Windows

Nintendo Switch
PlayStation
PlayStation 4
PlayStation 5
Sega Saturn
Xbox
Xbox One
Xbox Series X/S
macOS
publisher GT Interactive
id Software
re-release 2019 enhanced port by Bethesda
releaseYear 1996
series Doom
targetGame Doom II executable
usesGame Doom II: Hell on Earth IWAD

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Final Doom hasPart The Plutonia Experiment
TNT: Evilution includedWith The Plutonia Experiment