Call of Duty: World at War – Final Fronts

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Call of Duty: World at War – Final Fronts is a World War II first-person shooter spin-off of Call of Duty: World at War, developed for the PlayStation 2 with a distinct campaign and feature set from the main title.

All labels observed (1)

Label Occurrences
Call of Duty: World at War – Final Fronts canonical 1

How this entity was disambiguated

Statements (47)

Predicate Object
instanceOf World War II video game
first-person shooter video game
spin-off video game
video game
basedOn Call of Duty: World at War
campaignType single-player
controlScheme gamepad
developer Rebellion Developments
franchise Call of Duty
gameEngine Rebellion in-house engine
genre first-person shooter
hasArtStyle realistic
hasAudience fans of World War II shooters
hasCampaign European theater missions
Pacific theater missions
hasDistinctCampaignFrom Call of Duty: World at War
hasESRBRating M for Mature
hasFeature PlayStation 2 exclusive content
distinct campaign from Call of Duty: World at War
hasGameMode campaign
hasMechanic firearms combat
grenade throwing
linear level progression
scripted set-piece battles
squad-based encounters
hasMode single-player campaign
hasMultiplayerMode no
hasNarrativeStyle scripted war story
hasObjective complete scripted missions
hasPerspective first-person view
hasPlayerRole Allied soldier
hasTheme historical warfare
military
isSpinOffOf Call of Duty: World at War
mediaFormat optical disc
narrativeFocus Allied campaigns in World War II
partOf Call of Duty series
linked to: Call of Duty
perspective first-person
platform PlayStation 2
platformExclusive PlayStation 2
publisher Activision
publisherLabel Activision Publishing, Inc.
releaseRegion Australia
Europe
North America
series Call of Duty
setting World War II

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Zombies appearsIn Call of Duty: World at War – Final Fronts