Treyarch NGL engine

E915562

The Treyarch NGL engine is a proprietary game engine developed by Treyarch and used to power several early Call of Duty titles on consoles.

All labels observed (2)

Label Occurrences
Black Ops III engine 1
Treyarch NGL engine canonical 1

How this entity was disambiguated

Statements (34)

Predicate Object
instanceOf game engine
proprietary software
developer Treyarch
genre first-person shooter engine
graphicsAPI DirectX
OpenGL
language C++
license proprietary
notableFeature support for cinematic single-player campaigns
support for large-scale scripted set pieces
support for split-screen multiplayer on consoles
owner Activision
linked to: Activision Blizzard
platform GameCube
linked to: Nintendo GameCube

PlayStation 2
PlayStation 3
linked to: Sony PlayStation 3

Wii
linked to: Nintendo Wii

Xbox
Xbox 360
replacedBy IW engine (for later Call of Duty titles)
supports AI scripting
cinematic scripting
dynamic lighting
multiplayer mode
online play
particle effects
ragdoll physics
single-player mode
usedFor console versions of early Call of Duty titles
usedIn Call of Duty 2: Big Red One
Call of Duty 3
Call of Duty: World at War
console-focused development at Treyarch
seventh-generation game consoles
sixth-generation game consoles

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Call of Duty 3 gameEngine Treyarch NGL engine
Kino der Toten remasterEngine Black Ops III engine
linked to: Treyarch NGL engine