Build engine

E914256

The Build engine is a 2.5D first-person shooter game engine best known for powering mid-1990s titles like Duke Nukem 3D, Blood, and Shadow Warrior.

All labels observed (1)

Label Occurrences
Build engine canonical 4

How this entity was disambiguated

Statements (47)

Predicate Object
instanceOf 2.5D game engine
first-person shooter engine
video game engine
contemporaryWith Doom engine
linked to: Doom game engine

Quake engine
linked to: Quake
countryOfOrigin United States
developer Ken Silverman
dimensionality 2.5D
era pre-hardware-accelerated 3D era
genre first-person shooter
graphicsFeature 2D map with height information
parallax skies
room-over-room effect via portal tricks
sector-based level geometry
sloped surfaces
sprite-based objects
voxel support (in some games)
graphicsTechnology software rendering
historicalSignificance important engine in mid-1990s FPS development
influenced BuildGDX
EDuke32
NBlood
PCExhumed
initialReleaseYear 1995
licenseModel proprietary
notability best known for powering Duke Nukem 3D, Blood, and Shadow Warrior
notableFeature real-time level editing in original tools
notableGame Blood
Duke Nukem 3D
Powerslave
Redneck Rampage
Shadow Warrior
TekWar
Witchaven
Witchaven II: Blood Vengeance
linked to: Witchaven
programmingLanguage C
publisherOfLicensedGames 3D Realms
GT Interactive
releasePeriod mid-1990s
sourceCodeStatus partially released
supportsPerspective pseudo-3D
supportsView first-person view
tooling Build editor
usedForPlatform Linux
MS-DOS
Mac OS
linked to: macOS

Microsoft Windows
linked to: Windows

How these facts were elicited

Referenced by (4)

Full triples — surface form annotated when it differs from this entity's canonical label.

id Tech 1 influenced Build engine
Duke Nukem 3D engine Build engine
Doom game engine influenced Build engine
3D Realms engineUsed Build engine