LScript

E784413

LScript is a scripting language used to automate tasks and extend functionality within the LightWave 3D computer graphics and animation software.

All labels observed (1)

Label Occurrences
LScript canonical 1

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf domain-specific language
scripting language
allows automation of repetitive tasks in LightWave 3D
creation of custom animation tools
creation of custom modeling tools
pipeline integration with external tools via scripting
canBeSavedAs text files
canBeUsedBy LightWave 3D artists
pipeline developers
technical directors
designedFor LightWave 3D
developedFor NewTek LightWave 3D
linked to: LightWave 3D
domain 3D animation
3D computer graphics
hasFeature access to LightWave 3D item properties
access to LightWave 3D object data
access to LightWave 3D scene data
access to geometry data
access to keyframes and animation channels
access to rendering settings
access to surface and material data
control structures such as loops and conditionals
custom command definition
event-driven callbacks
file input and output
interactive tools
math and vector operations
non-interactive scripts
plug-in style scripts
string manipulation
user interface creation
integratedInto LightWave 3D plug-in system
linked to: LightWave 3D
primaryEnvironment LightWave 3D Layout
linked to: LightWave 3D

LightWave 3D Modeler
linked to: LightWave 3D
programmingParadigm procedural programming
relatedTo LightWave 3D SDK
linked to: LightWave 3D

LightWave 3D plug-ins
linked to: LightWave 3D
runsWithin LightWave 3D environment
supports Layout in LightWave 3D
linked to: LightWave 3D

Modeler in LightWave 3D
linked to: Modeler
typicalFileExtension .ls
usedFor automating rendering workflows in LightWave 3D
automating tasks in LightWave 3D
batch processing scenes and objects in LightWave 3D
creating custom plug-ins for LightWave 3D
creating custom tools in LightWave 3D
customizing LightWave 3D user workflows
extending functionality of LightWave 3D
procedural animation in LightWave 3D

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.