Cycles

E758280

Cycles is Blender’s physically based path-tracing render engine used to create realistic lighting and materials in 3D scenes.

All labels observed (1)

Label Occurrences
Cycles canonical 3

How this entity was disambiguated

Statements (61)

Predicate Object
instanceOf path-tracing render engine
physically based renderer
render engine
alternativeTo Eevee
developedBy Blender Foundation
developedFor Blender
firstIntroducedIn Blender 2.61
linked to: Blender
hasFeature GPU-accelerated ray tracing
branched path tracing (legacy option)
light linking (in newer versions)
light path control
out-of-core rendering (limited)
physically based lighting model
principled BSDF shader
principled hair BSDF
principled volume shader
progressive refinement
texture caching
unbiased rendering (configurable to biased)
volume scattering and absorption
integratedInto Blender 3D creation suite
linked to: Blender
isOpenSource true
isPartOf Blender rendering pipeline
linked to: Blender
license GNU General Public License
optimizedFor AMD HIP
linked to: ROCm

Intel oneAPI
NVIDIA CUDA
NVIDIA OptiX
supports CPU rendering
GPU rendering
HDRI lighting
Open Shading Language (OSL)
PBR workflows
adaptive sampling
baking
caustics (limited)
cryptomatte
denoising
depth of field
displacement
global illumination
hair rendering
instancing
light groups
motion blur
multi-GPU rendering
node-based materials
path tracing
render passes
subsurface scattering
volumetric lights
volumetric rendering
supportsPlatform Linux
Windows
macOS
usedFor animation rendering
architectural visualization
photorealistic rendering
product visualization
still image rendering
visual effects

How these facts were elicited

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Blender renderer Cycles
Eevee contrastWith Cycles
Workbench compatibleWith Cycles