Computer Organization and Architecture
E750338
Computer Organization and Architecture is a widely used textbook that explains the fundamental principles of how computer hardware is structured and operates, from basic digital logic through processor design and system architecture.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Computer Organization and Architecture canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T8673009 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Computer Organization and Architecture Context triple: [William Stallings, hasWritten, Computer Organization and Architecture]
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A.
Structured Computer Organization
Structured Computer Organization is a widely used textbook that introduces the principles of computer architecture and organization in a clear, layered, and accessible manner.
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B.
Computer Architecture: Concepts and Evolution
"Computer Architecture: Concepts and Evolution" is a comprehensive reference book that traces the historical development and fundamental principles of computer architecture, co-authored by Gerrit Blaauw and Frederick Brooks.
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C.
"Computer Organization and Design"
"Computer Organization and Design" is a widely used foundational textbook in computer architecture that explains how computers are structured and how hardware and software interact to execute programs.
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D.
"Computer Architecture: A Quantitative Approach"
"Computer Architecture: A Quantitative Approach" is a seminal textbook that rigorously explores modern computer architecture design and performance analysis, widely used in academia and industry as a definitive reference.
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E.
Computer Structures: Readings and Examples
Computer Structures: Readings and Examples is a seminal anthology in computer architecture that compiles influential papers and case studies illustrating key design principles of computer systems.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Computer Organization and Architecture Target entity description: Computer Organization and Architecture is a widely used textbook that explains the fundamental principles of how computer hardware is structured and operates, from basic digital logic through processor design and system architecture.
-
A.
Structured Computer Organization
Structured Computer Organization is a widely used textbook that introduces the principles of computer architecture and organization in a clear, layered, and accessible manner.
-
B.
Computer Architecture: Concepts and Evolution
"Computer Architecture: Concepts and Evolution" is a comprehensive reference book that traces the historical development and fundamental principles of computer architecture, co-authored by Gerrit Blaauw and Frederick Brooks.
-
C.
"Computer Organization and Design"
"Computer Organization and Design" is a widely used foundational textbook in computer architecture that explains how computers are structured and how hardware and software interact to execute programs.
-
D.
"Computer Architecture: A Quantitative Approach"
"Computer Architecture: A Quantitative Approach" is a seminal textbook that rigorously explores modern computer architecture design and performance analysis, widely used in academia and industry as a definitive reference.
-
E.
Computer Structures: Readings and Examples
Computer Structures: Readings and Examples is a seminal anthology in computer architecture that compiles influential papers and case studies illustrating key design principles of computer systems.
- F. None of above. chosen
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf |
computer science book
ⓘ
non-fiction book ⓘ textbook ⓘ |
| aimsTo |
bridge theory and practical design of computers
ⓘ
provide foundational understanding of computer hardware ⓘ |
| coversLevel | undergraduate ⓘ |
| describes |
operation of computer hardware
ⓘ
structure of computer hardware ⓘ |
| explains |
Boolean algebra
ⓘ
CPU organization ⓘ combinational logic circuits ⓘ data representation ⓘ fundamental principles of computer systems ⓘ instruction execution cycle ⓘ interrupts ⓘ number systems ⓘ relationship between hardware and software ⓘ sequential logic circuits ⓘ system buses ⓘ |
| field |
computer architecture
ⓘ
computer engineering ⓘ computer organization ⓘ |
| format |
digital
ⓘ
print ⓘ |
| topic |
CISC architecture
ⓘ
I/O interfacing ⓘ RISC architecture ⓘ arithmetic logic unit design ⓘ bus structures ⓘ cache memory ⓘ control unit design ⓘ digital logic ⓘ input-output systems ⓘ instruction set architecture ⓘ memory hierarchy ⓘ microprogramming ⓘ parallelism ⓘ performance evaluation ⓘ pipelining ⓘ processor design ⓘ storage systems ⓘ virtual memory ⓘ |
| usedAs | university course textbook ⓘ |
| usedIn |
computer engineering education
ⓘ
computer science education ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Computer Organization and Architecture Description of subject: Computer Organization and Architecture is a widely used textbook that explains the fundamental principles of how computer hardware is structured and operates, from basic digital logic through processor design and system architecture.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.