Hang-On

E739778

Hang-On is a classic arcade-style motorcycle racing video game developed by Sega and designed by Yu Suzuki, known for pioneering realistic bike-racing gameplay in the mid-1980s.

All labels observed (2)

Label Occurrences
Hang-On canonical 2
Hang On 1

How this entity was disambiguated

Statements (43)

Predicate Object
instanceOf motorcycle racing video game ⓘ
racing video game ⓘ
video game ⓘ
arcadeCabinetType ride-on motorcycle cabinet ⓘ
sit-down cabinet ⓘ
audioFormat arcade sound hardware ⓘ
controlScheme handlebar controls ⓘ
lean-based steering simulation ⓘ
countryOfOrigin Japan ⓘ
createdBy Yu Suzuki ⓘ
designer Yu Suzuki ⓘ
developer Sega ⓘ
developerCountry Japan ⓘ
developerType arcade game developer ⓘ
era golden age of arcade video games ⓘ
features increasing difficulty ⓘ
motorcycle racing on public roads ⓘ
multiple stages ⓘ
firstReleaseYear 1985 ⓘ
franchise Hang-On series ⓘ
gameplayStyle arcade-style ⓘ
genre motorcycle racing ⓘ
racing ⓘ
hasMode single-player ⓘ
hasSequel Super Hang-On ⓘ
influenced arcade racing game design ⓘ
later motorcycle racing games ⓘ
notableAs classic arcade racing title ⓘ
notableFor influential arcade racing mechanics ⓘ
pioneering realistic bike-racing gameplay ⓘ
popularizing realistic motorcycle cabinets in arcades ⓘ
objective reach checkpoints before time runs out ⓘ
originalPlatform Sega arcade hardware ⓘ
linked to: Sega arcade systems
perspective behind-the-bike view ⓘ
third-person ⓘ
platform arcade ⓘ
publisher Sega ⓘ
publisherType arcade game publisher ⓘ
releasePeriod mid-1980s ⓘ
setting road racing circuits ⓘ
supports time-based racing ⓘ
system Sega arcade system ⓘ
visualStyle sprite-based pseudo-3D graphics ⓘ

How these facts were elicited

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Free Yourself Up → hasPart → Hang On ⓘ
linked to: Hang-On