Computer Structures: Readings and Examples
E739757
Computer Structures: Readings and Examples is a seminal anthology in computer architecture that compiles influential papers and case studies illustrating key design principles of computer systems.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Computer Structures: Readings and Examples canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T8520865 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Computer Structures: Readings and Examples Context triple: [Gordon Bell, notableWork, Computer Structures: Readings and Examples]
-
A.
Structured Computer Organization
Structured Computer Organization is a widely used textbook that introduces the principles of computer architecture and organization in a clear, layered, and accessible manner.
-
B.
The Architecture Machine
The Architecture Machine is a seminal book by Nicholas Negroponte that explores the concept of interactive, computer-based design systems and their implications for architecture and human–machine collaboration.
-
C.
The Design and Analysis of Computer Algorithms
The Design and Analysis of Computer Algorithms is a classic computer science textbook that systematically presents fundamental techniques and theoretical foundations for designing and analyzing efficient algorithms.
-
D.
Computer Architecture: Concepts and Evolution
"Computer Architecture: Concepts and Evolution" is a comprehensive reference book that traces the historical development and fundamental principles of computer architecture, co-authored by Gerrit Blaauw and Frederick Brooks.
-
E.
"Computer Architecture: A Quantitative Approach"
"Computer Architecture: A Quantitative Approach" is a seminal textbook that rigorously explores modern computer architecture design and performance analysis, widely used in academia and industry as a definitive reference.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Computer Structures: Readings and Examples Target entity description: Computer Structures: Readings and Examples is a seminal anthology in computer architecture that compiles influential papers and case studies illustrating key design principles of computer systems.
-
A.
Structured Computer Organization
Structured Computer Organization is a widely used textbook that introduces the principles of computer architecture and organization in a clear, layered, and accessible manner.
-
B.
The Architecture Machine
The Architecture Machine is a seminal book by Nicholas Negroponte that explores the concept of interactive, computer-based design systems and their implications for architecture and human–machine collaboration.
-
C.
The Design and Analysis of Computer Algorithms
The Design and Analysis of Computer Algorithms is a classic computer science textbook that systematically presents fundamental techniques and theoretical foundations for designing and analyzing efficient algorithms.
-
D.
Computer Architecture: Concepts and Evolution
"Computer Architecture: Concepts and Evolution" is a comprehensive reference book that traces the historical development and fundamental principles of computer architecture, co-authored by Gerrit Blaauw and Frederick Brooks.
-
E.
"Computer Architecture: A Quantitative Approach"
"Computer Architecture: A Quantitative Approach" is a seminal textbook that rigorously explores modern computer architecture design and performance analysis, widely used in academia and industry as a definitive reference.
- F. None of above. chosen
Statements (31)
| Predicate | Object |
|---|---|
| instanceOf |
anthology
ⓘ
book ⓘ computer architecture textbook ⓘ |
| aimsTo |
provide a comprehensive view of computer structures
ⓘ
show practical consequences of architectural decisions ⓘ |
| collects |
classic computer system designs
ⓘ
influential papers in computer architecture ⓘ |
| contains |
case studies
ⓘ
historical computer architecture designs ⓘ research papers ⓘ |
| field |
computer architecture
ⓘ
computer systems design ⓘ |
| focusesOn |
I/O systems
ⓘ
computer organization ⓘ design principles of computer systems ⓘ instruction set architecture ⓘ memory systems ⓘ microarchitecture ⓘ performance evaluation ⓘ trade-offs in computer design ⓘ |
| hasEditor |
Allen Newell
NERFINISHED
ⓘ
C. Gordon Bell NERFINISHED ⓘ Daniel P. Siewiorek NERFINISHED ⓘ |
| hasInfluenceOn |
computer architecture education
ⓘ
computer systems research ⓘ |
| illustrates | key design principles of computer systems ⓘ |
| isDescribedAs | seminal anthology in computer architecture ⓘ |
| isUsedAs |
graduate-level reference
ⓘ
historical source on computer architecture ⓘ university textbook ⓘ |
| language | English ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Computer Structures: Readings and Examples Description of subject: Computer Structures: Readings and Examples is a seminal anthology in computer architecture that compiles influential papers and case studies illustrating key design principles of computer systems.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.