Starling framework

E618951

Starling framework is a 2D game development framework for ActionScript that leverages GPU acceleration to create high-performance graphics on the Adobe AIR and Flash platforms.

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Starling framework canonical 1

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Statements (49)

Predicate Object
instanceOf 2D graphics framework
game development framework
basedOn Stage3D
compatibleWith Adobe AIR for Android
linked to: Adobe AIR

Adobe AIR for desktop
linked to: Adobe AIR

Adobe AIR for iOS
linked to: Adobe AIR
creator Daniel Sperl
designedFor 2D applications
2D games
developer Gamua
documentation official manual
online API reference
goal cross-platform deployment
high-performance 2D graphics
hasCommunity GitHub issues
online forum
inspiredBy Flash display list API
license Open source
programmingLanguage ActionScript
provides display tree architecture
enter-frame based game loop
scene management helpers
texture abstraction
repositoryPlatform GitHub
runsOnTopOf Adobe Flash Player Stage3D API
supportsFeature animations
asset management
bitmap fonts
blend modes
display list API
event dispatching
filters
masking
particle systems
render-to-texture
sprite batching
texture atlases
texture management
touch handling
supportsPlatform Adobe AIR
Adobe Flash
linked to: Flash (software)

Flash Player
linked to: Flash (software)

desktop
mobile
web
targetAudience game developers
interactive application developers
usesTechnology GPU acceleration
writtenIn ActionScript 3
linked to: ActionScript

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Full triples — surface form annotated when it differs from this entity's canonical label.

Adobe AIR supportsTechnology Starling framework