A Mind Forever Voyaging

E528491

A Mind Forever Voyaging is a pioneering 1985 interactive fiction game by Infocom that explores political and philosophical themes through the perspective of a sentient computer.

All labels observed (1)

Label Occurrences
A Mind Forever Voyaging canonical 3

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf interactive fiction game
video game
author Steve Meretzky
basedOn original story by Steve Meretzky
copyrightHolder Infocom
countryOfOrigin United States
coverArtBy Peter Goodfellow
designer Steve Meretzky
developer Infocom
distribution commercial retail release
engine Z-machine
gameplayFeature exploration-focused design
simulation of future decades under different policies
gameplayMode single-player
genre interactive fiction
science fiction
hasFeelies Yes
hasManual Yes
inputMethod parser-based text input
inspiration Ronald Reagan-era American politics
language English
mainCharacterType sentient computer
mediaType text adventure
notableFor early use of a sentient computer as player character
minimal traditional puzzle structure
strong political narrative
originalReleaseFormat floppy disk
perspective text-based
platform Amiga
Apple II
Atari 8-bit family
Atari ST
Commodore 64
IBM PC compatible
Macintosh
TRS-80 Color Computer
linked to: Tandy TRS-80
protagonist PRISM
protagonistFullName PRISM (Perelman–Reed Intelligent Simulation Model)
publisher Infocom
publisherLabel Infocom interactive fiction
linked to: Z-machine
releaseYear 1985
series Infocom interactive fiction canon
setting fictional city of Rockvil
theme dystopian future
ethics of artificial intelligence
philosophy
politics
social commentary
titleOrigin line from William Wordsworth’s poem "The Prelude"

How these facts were elicited

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Infocom notableWork A Mind Forever Voyaging
Steve Meretzky designed A Mind Forever Voyaging
Steve Meretzky notableWork A Mind Forever Voyaging