MTLRenderPipelineState
E2042530
UNEXPLORED
MTLRenderPipelineState is a Metal framework object that encapsulates the compiled configuration of the graphics rendering pipeline, including shaders and fixed-function state, for efficient GPU draw calls.
All labels observed (1)
| Label | Occurrences |
|---|---|
| MTLRenderPipelineState canonical | 1 |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.