Maya via MtoA
E1943860
UNEXPLORED
Maya via MtoA is the integration plugin that connects Autodesk Maya with the Arnold renderer, enabling features like Arnold GPU rendering directly within Maya.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Maya via MtoA canonical | 1 |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.
subject linked to:
Autodesk Arnold GPU (via NVIDIA technology stack)