Microsoft DirectX Raytracing
E1943855
UNEXPLORED
Microsoft DirectX Raytracing is an extension of the DirectX 12 graphics API that enables real-time hardware-accelerated ray tracing for more realistic lighting, shadows, and reflections in games and 3D applications.
All labels observed (3)
| Label | Occurrences |
|---|---|
| DirectX Raytracing | 1 |
| DirectX Raytracing 1.1 | 1 |
| Microsoft DirectX Raytracing canonical | 1 |
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.
linked to: Microsoft DirectX Raytracing
linked to: Microsoft DirectX Raytracing