Microsoft DirectX Raytracing

E1943855 UNEXPLORED

Microsoft DirectX Raytracing is an extension of the DirectX 12 graphics API that enables real-time hardware-accelerated ray tracing for more realistic lighting, shadows, and reflections in games and 3D applications.

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Full triples — surface form annotated when it differs from this entity's canonical label.

NVIDIA RT Cores → supports → Microsoft DirectX Raytracing ⓘ
DirectX 12 Ultimate → supportsFeature → DirectX Raytracing 1.1 ⓘ
linked to: Microsoft DirectX Raytracing
DirectX 12 Ultimate → relatedTo → DirectX Raytracing ⓘ
linked to: Microsoft DirectX Raytracing