Games Machine

E1907118 UNEXPLORED

Games Machine is a powerful, game-based supercomputer organization in A. E. van Vogt’s science fiction novel "The World of Null-A," central to the story’s exploration of logic, competition, and non-Aristotelian thinking.

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Label Occurrences
Games Machine canonical 2

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

General Semantics (Null-A) usedByOrganization Games Machine