CharacterController component
E1786461
UNEXPLORED
The CharacterController component is a Unity physics-based character movement component that provides built-in collision detection and simple, script-driven locomotion for player or NPC characters without using rigidbody dynamics.
All labels observed (1)
| Label | Occurrences |
|---|---|
| CharacterController component canonical | 1 |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.