CharacterController component

E1786461 UNEXPLORED

The CharacterController component is a Unity physics-based character movement component that provides built-in collision detection and simple, script-driven locomotion for player or NPC characters without using rigidbody dynamics.

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Label Occurrences
CharacterController component canonical 1

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Unity (legacy integration) exposes CharacterController component