Unity material system
E1783352
UNEXPLORED
The Unity material system is the engine’s framework for defining and managing how surfaces look and respond to lighting, shaders, and rendering features in a project.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Unity material system canonical | 1 |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.