Shader Model 3.0
E1779562
UNEXPLORED
Shader Model 3.0 is a graphics programming feature set that introduced more advanced and flexible vertex and pixel shader capabilities, enabling richer visual effects and improved performance in modern 3D applications.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Shader Model 3.0 canonical | 1 |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.